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集合主题趋势排行榜
#

super-mario-bros

Website
Wikipedia
https://static.github-zh.com/github_avatars/vietnh1009?size=40
vietnh1009 / Super-mario-bros-PPO-pytorch

#计算机科学#Proximal Policy Optimization (PPO) algorithm for Super Mario Bros

reinforcement-learningppoppo2PyTorchgymPython深度学习super-mario-brosmario人工智能proximal-policy-optimizationopenaiopenai-gym
Python 1.17 k
4 年前
https://static.github-zh.com/github_avatars/vietnh1009?size=40
vietnh1009 / Super-mario-bros-A3C-pytorch

#计算机科学#Asynchronous Advantage Actor-Critic (A3C) algorithm for Super Mario Bros

reinforcement-learninga3cPyTorchgymPython深度学习super-mario-brosmario人工智能
Python 1.09 k
1 年前
https://static.github-zh.com/github_avatars/Kautenja?size=40
Kautenja / gym-super-mario-bros

An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES

openai-gymsuper-mario-bros
Python 772
2 年前
https://static.github-zh.com/github_avatars/vietnh1009?size=40
vietnh1009 / AirGesture

Play games without touching keyboard

Tensorflowhand-detectionsuper-mario-brosbattle-citydinosaurgympygame
Python 412
5 年前
https://static.github-zh.com/github_avatars/SmallPond?size=40
SmallPond / MyNES

一步步实现简易红白机模拟器运行超级玛丽,以https://github.com/amhndu/SimpleNES 为模板

nes-emulatornessuper-mario-bros
C++ 149
2 年前
https://static.github-zh.com/github_avatars/linhdvu14?size=40
linhdvu14 / SMB-clone

Unity-based Super Mario Bros clone

Unitysuper-mario-bros
C# 136
4 年前
https://static.github-zh.com/github_avatars/Mawiszus?size=40
Mawiszus / TOAD-GAN

#计算机科学#Official repository for "TOAD-GAN: Coherent Style Level Generation from a Single Example" by Maren Awiszus, Frederik Schubert and Bodo Rosenhahn.

mario人工智能深度学习super-mario-brospcgGenerative Adversarial Networksingan
Python 108
3 年前
https://static.github-zh.com/github_avatars/vivek3141?size=40
vivek3141 / super-mario-neat

#计算机科学#This program evolves an AI using the NEAT algorithm to play Super Mario Bros.

marioneat机器学习神经网络neuroevolutionsuper-mario-brosgenetic-algorithmgym
Python 106
3 年前
https://static.github-zh.com/github_avatars/pablogozalvez?size=40
pablogozalvez / Super-Mario-Phaser

Recreation of the classic Super Mario Bros game using the Phaser framework, with random level generation.

JavaScriptPhasersuper-mario-brosvideogame
JavaScript 101
7 个月前
https://static.github-zh.com/github_avatars/Kautenja?size=40
Kautenja / playing-mario-with-deep-reinforcement-learning

An implementation of (Double/Dueling) Deep-Q Learning to play Super Mario Bros.

super-mario-brostetrisatari2600deep-reinforcement-learningdqndouble-dqndueling-dqn
Jupyter Notebook 72
4 年前
https://static.github-zh.com/github_avatars/ahmetcandiroglu?size=40
ahmetcandiroglu / Super-Mario-Bros

Classic Super Mario Bros. game implemented with Java for CS319 course

Object-oriented programming (OOP)super-mario-brosgameJava
Java 65
3 年前
https://static.github-zh.com/github_avatars/Luxon98?size=40
Luxon98 / Super-Mario-Bros-game

The remake of Super Mario Bros (1985) made with C++ and SDL2 library.

Simple DirectMedia LayerC++gamemariosuper-mario-bros
C++ 53
4 年前
https://static.github-zh.com/github_avatars/alirezakazemipour?size=40
alirezakazemipour / PPO-RND

Random network distillation on Montezuma's Revenge and Super Mario Bros.

pposuper-mario-bros
Python 49
1 个月前
https://static.github-zh.com/github_avatars/yumouwei?size=40
yumouwei / super-mario-bros-reinforcement-learning

My implementation of a reinforcement learning model using Stable-Baselines3 to play the NES Super Mario Bros.

pporeinforcement-learningsuper-mario-bros
Jupyter Notebook 39
22 天前
https://static.github-zh.com/github_avatars/Matriks404?size=40
Matriks404 / openSMB2

An open source reimplementation of Super Mario Bros. 2 written in Lua and LÖVE.

reimplementationsuper-mario-brosLuagame
Lua 37
1 年前
https://static.github-zh.com/github_avatars/ArvindSoma?size=40
ArvindSoma / a3c-super-mario-pytorch

Reinforcement Learning for Super Mario Bros using A3C on GPU

deep-reinforcement-learningsuper-mario-brosmultiprocessingPyTorcha3copenai-gymPythonreinforcement-learning
Python 37
7 年前
https://static.github-zh.com/github_avatars/sugidaffection?size=40
sugidaffection / super-mario-bros

Super Mario bros game using Rust Piston game engine

Rustgame2d-game游戏开发super-mario-bros
Rust 35
1 年前
https://static.github-zh.com/github_avatars/tylerreichle?size=40
tylerreichle / mario_js

Super Mario Bros. Level 1-1 in Javascript using HTML5 Canvas

mariogameCanvasJavaScriptsuper-mario-broshtml5-canvas
JavaScript 34
8 年前
https://static.github-zh.com/github_avatars/jonbarrow?size=40
jonbarrow / SuperMarioBros

A work-in-progress remake of the original Super Mario Bros. for NES, in the browser using canvas and P5JS.

mariop5jsCanvasnesremakeJavaScriptbrowsergamebrowser-gamesuper-mario-bros
JavaScript 31
6 年前
https://static.github-zh.com/github_avatars/Gold872?size=40
Gold872 / Super-Mario-Bros

A recreation of the Super Mario Game from the Nintendo NES written in C++ using the SDL2 graphics library

marioSimple DirectMedia Layersuper-mario-bros游戏开发
C++ 24
3 年前
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