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playerprefs

https://static.github-zh.com/github_avatars/Dysman?size=40

Tool extension for the Unity Editor that enables easy access to the player preferences over a simple UI.

C# 185
20 天前
https://static.github-zh.com/github_avatars/Koupah?size=40

Edit the Among Us playerPrefs, gameHostOptions, playerStats and regionInfo files! Custom Host Settings, character customization and modified server selection!

Java 175
4 年前
https://static.github-zh.com/github_avatars/herbou?size=40

Unity PlayerPrefsExtra gives you the ability to save more complexe data types such as : Vectors, Bool, Colors, Lists, ... and it uses the Unity's PlayerPrefs behind the scene.

C# 70
1 年前
https://static.github-zh.com/github_avatars/AriyaGameDevelopers?size=40
C# 17
3 年前
https://static.github-zh.com/github_avatars/JimmyCushnie?size=40

Easy cross-platform data saving and loading for Unity

C# 8
3 年前
https://static.github-zh.com/github_avatars/wai-yan-zaw-win?size=40
C# 8
3 年前
https://static.github-zh.com/github_avatars/AGulev?size=40

Defold Native Extension for reading Unity PlayerPrefs

Lua 3
3 年前
https://static.github-zh.com/github_avatars/skibitsky?size=40

A little tool to manage Player Preferences from Unity Editor

C# 3
6 年前
https://static.github-zh.com/github_avatars/evskii?size=40

A save/load system for Unity utilizing playerprefs so you can have persistent data on WebGL.

C# 3
4 年前
https://static.github-zh.com/github_avatars/dands-salaun?size=40
C# 3
3 年前
https://static.github-zh.com/github_avatars/ahmadhuss?size=40

⚽ Hit Rush - Unity Android 2d game

C# 3
6 年前
https://static.github-zh.com/github_avatars/AndanteTribe?size=40

A local persistence library as an alternative to UnityEngine.PlayerPrefs, for .NET and Unity.

C# 2
12 天前
https://static.github-zh.com/github_avatars/doyasu24?size=40

Extensible PlayerPrefs wrapper

C# 2
1 年前
https://static.github-zh.com/github_avatars/ReiiYuki?size=40

Once Data Manager is temporary data management utility kit for Unity.

C# 1
7 年前
https://static.github-zh.com/github_avatars/Quartzified-Tools?size=40

It's just like PlayerPrefs with more control and easier to handle.

C# 1
3 年前
https://static.github-zh.com/github_avatars/BUGISU?size=40

Leap Motion을 활용한 모션 인식 Unity 게임 프로젝트. 10종의 미니게임으로 구성된 실시간 제스처 기반 피지컬 인터랙션 콘텐츠입니다.

C# 1
3 个月前
https://static.github-zh.com/github_avatars/EmmanuelApakhumhe?size=40

A simple e-banking simulator with unlimited realtime account creation and monetary transactions including virtually monetized funds generator

PLSQL 1
8 年前
https://static.github-zh.com/github_avatars/JustCuteGames-official?size=40

This program is designed to manage persistent data storage for a Godot 4.2 game, similar to the PlayerPrefs system in Unity. It leverages the FileAccess class to read and write data to a configuration...

GDScript 1
1 年前
https://static.github-zh.com/github_avatars/dhfmzk?size=40

📝 Simple PlayerPrefs Viewer for Unity

C# 0
2 年前
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