Tool extension for the Unity Editor that enables easy access to the player preferences over a simple UI.
Edit the Among Us playerPrefs, gameHostOptions, playerStats and regionInfo files! Custom Host Settings, character customization and modified server selection!
Unity PlayerPrefsExtra gives you the ability to save more complexe data types such as : Vectors, Bool, Colors, Lists, ... and it uses the Unity's PlayerPrefs behind the scene.
Easy cross-platform data saving and loading for Unity
A little tool to manage Player Preferences from Unity Editor
A save/load system for Unity utilizing playerprefs so you can have persistent data on WebGL.
Aternative PlayerPrefs Unity using Json
A local persistence library as an alternative to UnityEngine.PlayerPrefs, for .NET and Unity.
My own library for Unity projects
Once Data Manager is temporary data management utility kit for Unity.
It's just like PlayerPrefs with more control and easier to handle.
Leap Motion을 활용한 모션 인식 Unity 게임 프로젝트. 10종의 미니게임으로 구성된 실시간 제스처 기반 피지컬 인터랙션 콘텐츠입니다.
A simple e-banking simulator with unlimited realtime account creation and monetary transactions including virtually monetized funds generator
This program is designed to manage persistent data storage for a Godot 4.2 game, similar to the PlayerPrefs system in Unity. It leverages the FileAccess class to read and write data to a configuration...