Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
Tracks and Clips for controlling the Unity UI (uGUI) with Timeline.
Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
Open source Motion/Tweening Tool/Library with Visual Editor with code or no code and easy drag and drop support for Unity Engine
A framework for building debugging tools built on Unity UI Toolkit.
A simple water shader for Unity URP
Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler
Procedural Water surface and underwater caustics for Unity URP
Video glitch effects for Unity
Unity asset for adding outlines to game objects
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