Rendering Point Clouds with Compute Shaders
DUSt3R: Geometric 3D Vision Made Easy
#大语言模型#✨ Light and Fast AI Assistant. Support: Web | iOS | MacOS | Android | Linux | Windows
Code for our CVPR'23 paper - "PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Lattices"
Create multi res point cloud to use with potree
#计算机科学#[CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation
[CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
#IOS# A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS
Code of [CVPR 2024] "Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling"
[NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"
18.085 Gilbert Strang Computational Science and Engineering
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