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Unity

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Unity 是一款跨平台的游戏引擎,可用于开发2D和3D游戏,支持多种个人电脑、移动设备、游戏主机、网页平台、增强现实和虚拟现实。

Created by Unity Technologies

Repository
Unity-Technologies
Website
unity3d.com
Wikipedia
lettier/3d-game-shaders-for-beginners
https://static.github-zh.com/github_avatars/lettier?size=40
lettier / 3d-game-shaders-for-beginners

教你一步步实践,从 SSAO、着色、光影处理、法线贴图,体验 3D 游戏的制作

shaders3Dgraphicspanda3d游戏开发glslglsl-shadersgraphics-programminghlslUnityGodotshaderindiedevOpenGLwebglvulkan
C++ 19.05 k
2 年前
focus-creative-games/hybridclr
https://static.github-zh.com/github_avatars/focus-creative-games?size=40
focus-creative-games / hybridclr

#IOS#HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C#hotupdatehuatuoil2cppUnityhotfixhot-updateiOS框架hotupdate
C++ 7.38 k
6 天前
https://static.github-zh.com/github_avatars/ketoo?size=40
ketoo / NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/L...

server-architectureUnityarchitecturegameservergamemassively-multiplayer-onlinegame-server游戏开发游戏引擎mmorpg
C++ 4.09 k
3 年前
https://static.github-zh.com/github_avatars/SeriousCache?size=40
SeriousCache / UABE

Asset Bundle Extractor

Unity
C++ 4.03 k
2 年前
https://static.github-zh.com/github_avatars/yimengfan?size=40
yimengfan / BDFramework.Core

Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。

Unityunity3d-frameworkunity3d-hotfixilruntimeu3dunity3d-gameshotfixhotupdateilrgameunity2d框架
C++ 2.65 k
14 天前
tuyoogame/huatuo
https://static.github-zh.com/github_avatars/tuyoogame?size=40
tuyoogame / huatuo

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

Unityhotfixhotupdateil2cppC#ilruntimeLuasluatoluaxluapuertsupdatehot-fixhot-updateunrealinjectfix
C++ 2.35 k
3 年前
CyberAgentGameEntertainment/UnityPerformanceTuningBible
https://static.github-zh.com/github_avatars/CyberAgentGameEntertainment?size=40
CyberAgentGameEntertainment / UnityPerformanceTuningBible

Unity Performance Tuning knowledge book

Unitybooktuningperformance
C++ 1.62 k
2 年前
https://static.github-zh.com/github_avatars/ylmbtm?size=40
ylmbtm / GameProject3

游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

libuv游戏引擎gameserverServerUnitymmorpggames游戏开发gamegame-servermultiplayergame-frameworkgame-programmingrole-playing-game
C++ 1.53 k
4 个月前
AsPJT/DungeonTemplateLibrary
https://static.github-zh.com/github_avatars/AsPJT?size=40
AsPJT / DungeonTemplateLibrary

🌏: Dungeon free resources (terrain & roguelike generation)

虚幻引擎procedural-generationfractalvoxelproceduralterrain虚拟现实simulatorUnity3Dcreative-codinggenerative-artGodotgraphics-programmingue5
C++ 1.37 k
5 个月前
https://static.github-zh.com/github_avatars/sideeffects?size=40
sideeffects / SideFXLabs

houdinitoolset工具proceduralartvfxUnity虚幻引擎real-time游戏开发
C++ 1.13 k
2 天前
https://static.github-zh.com/github_avatars/aras-p?size=40
aras-p / ToyPathTracer

Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)

path-tracingC++C#Unitygpuburstmetal
C++ 1.1 k
5 个月前
https://static.github-zh.com/github_avatars/simdsoft?size=40
simdsoft / yasio

#安卓#A multi-platform support c++11 library with focus on asio (asynchronous socket I/O) for any client applications.

sockettcpmulti-threadinglua-bindingsudpasioUnityAndroidLinuxAppleiOSipv6TLS (Transport Layer Security)C++kcp虚幻引擎
C++ 1.03 k
1 个月前
https://static.github-zh.com/github_avatars/reinterpretcat?size=40
reinterpretcat / utymap

Highly customizable library for procedural world generation based on real map data

游戏开发mapsUnity可视化OpenStreetMap虚拟现实procedural-generationsrtmaugmented-reality
C++ 987
6 年前
https://static.github-zh.com/github_avatars/sniper00?size=40
sniper00 / moon

A lightweight game server framework implemented with Actor Model

Luagamegame-servermultithreadingC++NetworkUnityactor-modelcoroutinecross-platform
C++ 917
7 天前
https://static.github-zh.com/github_avatars/hecomi?size=40
hecomi / uDesktopDuplication

Desktop Duplication API implementation for Unity (only for Windows 8/10)

Unitynative-plugin
C++ 766
4 年前
https://static.github-zh.com/github_avatars/unity3d-jp?size=40
unity3d-jp / NormalPainter

vertex normal editor for Unity

Unity
C++ 742
5 年前
https://static.github-zh.com/github_avatars/keijiro?size=40
keijiro / KlakSpout

Spout plugin for Unity

Unity插件
C++ 737
10 天前
https://static.github-zh.com/github_avatars/hecomi?size=40
hecomi / uWindowCapture

This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.

Unitynative-plugin
C++ 558
2 年前
https://static.github-zh.com/github_avatars/Ravbug?size=40
Ravbug / UnityHubNative

A native alternative to the heavy Electron Unity Hub, written in C++

UnityunityhubnativeC++lightweightwxwidgets-applications游戏开发游戏引擎alternativelauncherindiedevproject-manager
C++ 521
2 个月前
https://static.github-zh.com/github_avatars/Unity-Technologies?size=40
Unity-Technologies / MeshSyncDCCPlugins

DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia

Unitymayablender
C++ 476
2 年前
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