A high performance, editable terrain system for Godot 4.
📜 A simple, powerful and modular quest system for Godot 4
A collection of pure GDScript addons for Godot
A custom Godot node that extends RichTextLabel to use Markdown instead of BBCode.
NativeLib is a plugin management system for Godot engine.
Godot C++ Plugin For Optimized Bullets Performance And State Saving Made Using GDExtension
A Godot addon that adds a trackball camera node without gimbal lock.
Godot Engine plugin to allow Editor File System to dock at the bottom panel.
Camera transition is a simple solution to transition seamlessly between multiple cameras in both 2D and 3D.
AnimationPlayer SpriteFrames Helper allows for an easier addition of SpriteFrames animations into the timeline of an Animation.
An addon for managing out of band addons in Godot 4.2+
A Godot4 tool to await multiple coroutines, simplifying async task management.
A Godot Editor panel to save text and quickly copy it to clipboard
Several Godot Engine plugins packed into a GDExtension
🔑 A godot gdextension to interact with the OS keyring
A light procedural terrain editing tool which uses nodes and shapes in Godot for Terrain3D
A Godot editor addon to batch-modify material assets.
🔐 Store and consume environment variables for your Godot project inside a .env file