GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
Created by Mark Overmars
发布于 November 5, 1999
3D city model viewer for Mac
Validation of 3D primitives according to the international standard ISO19107
Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
An ImGui wrapper for modern GameMaker
#编辑器#An integrated development environment for AGD
GML interpreter
A template for GameMaker C++ DLLs
A Game Maker 8.0 rebuild in Qt6 (may be able to load old GM8 project files soon)
An implementation of STL for GameMaker Studio 2.
Draw Unicode texts in GameMaker 8.2.
The program helps to correct inaccuracies in the conversion of projects from Game Maker 7/8 to Game Maker Studio 1 and GameMaker (Studio 2)
Make your game easily moddable from C++ DLLs