a godot based framework to build hex map boardgames.
A collection of useful Scripts, Scenes, Systems, and Templates for the Godot Game Engine.
This tutorial will teach you how to implement A* pathfinding in your own 3d game in Godot.
Hexagonal TileMap navigation in Godot.
A Godot 4.2 system for easily creating grids and path finding using AStar3D.